<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: Arcade Cabinet, Phase 2</title>
	<link>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/</link>
	<description>A chronicle of my projects and wacky experiments.</description>
	<pubDate>Fri, 21 Nov 2008 00:51:29 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
		<item>
		<title>By: Jeff</title>
		<link>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/#comment-18</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Wed, 18 Jun 2008 14:47:05 +0000</pubDate>
		<guid>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/#comment-18</guid>
		<description>I love the bullet-hell stuff, too. It's gotta have an instant-respawn continue system, though. If it's a checkpoint system (Gradius, for example) then I find myself losing patience.</description>
		<content:encoded><![CDATA[<p>I love the bullet-hell stuff, too. It&#8217;s gotta have an instant-respawn continue system, though. If it&#8217;s a checkpoint system (Gradius, for example) then I find myself losing patience.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Amos</title>
		<link>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/#comment-17</link>
		<dc:creator>Amos</dc:creator>
		<pubDate>Wed, 18 Jun 2008 14:01:44 +0000</pubDate>
		<guid>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/#comment-17</guid>
		<description>Actually, it's been fully working for a few days now.  I've become completely addicted to Japanese Shoot-em-ups.  Two shmup developers in particular:  Cave and Psikyo.  They make a lot of the "bullet hell" style shmups that are big in Japan at the moment.  Nearly impossible to play without constantly pumping in quarters, but a lot of fun.</description>
		<content:encoded><![CDATA[<p>Actually, it&#8217;s been fully working for a few days now.  I&#8217;ve become completely addicted to Japanese Shoot-em-ups.  Two shmup developers in particular:  Cave and Psikyo.  They make a lot of the &#8220;bullet hell&#8221; style shmups that are big in Japan at the moment.  Nearly impossible to play without constantly pumping in quarters, but a lot of fun.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff</title>
		<link>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/#comment-16</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Wed, 18 Jun 2008 13:44:33 +0000</pubDate>
		<guid>http://www.thebasementscientist.com/2008/06/12/arcade-cabinet-phase-2/#comment-16</guid>
		<description>Lemme know when it's live. I can't wait to never leave your house!</description>
		<content:encoded><![CDATA[<p>Lemme know when it&#8217;s live. I can&#8217;t wait to never leave your house!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
